Saya was born and raised in Mariupol, Ukraine, and moved to the US in 2001. Her tech career so far consists of two years of undergraduate courses from Cogswell college followed by 2.5 years as a UI software engineer at TiVo. In order to fulfill her dual nature of an artist and an engineer, she chose to pursue her graduate degree at UCSC, which is known for its interdisciplinary projects.  Saya is currently enrolled in the UCSC Computational Media PhD program. Her two areas of research are Artificial Intelligence and its application in video games; and using scientific methods to develop effective educational games for learning kanji (this interest harkens back to Saya’s BA in Japanese language and her personal struggles with kanji). Saya was an AI Research intern at the Electronic Arts in the summer 2018. She has also secured an AI Research internship at Unity Technologies for the summer of 2019. She hopes to graduate within 2-3 years.